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| path_offset_collection_t | vg::algorithms::nearest_offsets_in_paths (const PathPositionHandleGraph *graph, const pos_t &pos, int64_t max_search, const std::unordered_set< PathSense > &desired_senses, const std::function< bool(const path_handle_t &)> *path_filter, bool subtract_traversal_dist, pair< size_t, bool > *traversal_dist) |
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| map< string, vector< pair< size_t, bool > > > | vg::algorithms::offsets_in_paths (const PathPositionHandleGraph *graph, const pos_t &pos) |
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| path_offset_collection_t | vg::algorithms::simple_offsets_in_paths (const PathPositionHandleGraph *graph, pos_t pos) |
| | A "simple" model for path position getting for debugging. More...
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Defines algorithm for finding the nearest offset along a path of the the closest position in the graph that overlaps a path