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vg
tools for working with variation graphs
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#include "three_edge_connected_components.hpp"#include "sonLib/sonLibList.h"#include "sonLib/sonLibTuples.h"#include "sonLib/3_Absorb3edge2x.h"#include <structures/union_find.hpp>#include <limits>#include <cassert>#include <iostream>#include <sstream>Namespaces | |
| vg | |
| vg::algorithms | |
Functions | |
| void | vg::algorithms::three_edge_connected_component_merges_dense (size_t node_count, size_t first_root, const function< void(size_t, const function< void(size_t)> &)> &for_each_connected_node, const function< void(size_t, size_t)> &same_component) |
1.9.1