vg
tools for working with variation graphs
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#include <omp.h>
#include <unistd.h>
#include <getopt.h>
#include <algorithm>
#include <iostream>
#include "subcommand.hpp"
#include <vg/io/vpkg.hpp>
#include <vg/io/stream.hpp>
#include "../handle.hpp"
#include <bdsg/overlays/overlay_helper.hpp>
#include "../utility.hpp"
#include "../packer.hpp"
#include "algorithms/coverage_depth.hpp"
Functions | |
void | help_depth (char **argv) |
int | main_depth (int argc, char **argv) |
Variables | |
const size_t | DEFAULT_MAX_NODES = 1000000 |
const size_t | DEFAULT_MIN_MAPQ = 0 |
const size_t | DEFAULT_BIN_SIZE = 1 |
const size_t | DEFAULT_MIN_COVERAGE = 1 |
Estimate sequencing depth from a (packed) alignment.
void help_depth | ( | char ** | argv | ) |
int main_depth | ( | int | argc, |
char ** | argv | ||
) |
const size_t DEFAULT_BIN_SIZE = 1 |
const size_t DEFAULT_MAX_NODES = 1000000 |
const size_t DEFAULT_MIN_COVERAGE = 1 |
const size_t DEFAULT_MIN_MAPQ = 0 |