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| Position | vg::reverse (const Position &pos, size_t node_length) |
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| pos_t | vg::make_pos_t (const Position &pos) |
| | Convert a Position to a (much smaller) pos_t. More...
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| pos_t | vg::make_pos_t (const position_t &pos) |
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| pos_t | vg::make_pos_t (gcsa::node_type node) |
| | Create a pos_t from a gcsa node. More...
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| Position | vg::make_position (const pos_t &pos) |
| | Convert a pos_t to a Position. More...
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| Position | vg::make_position (id_t id, bool is_rev, offset_t off) |
| | Create a Position from a Node ID, an orientation flag, and an offset along that strand of the node. More...
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| Position | vg::make_position (gcsa::node_type node) |
| | Make a Position from a gcsa node. More...
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| pair< int64_t, int64_t > | vg::min_oriented_distances (const unordered_map< path_handle_t, vector< pair< size_t, bool > > > &path_offsets1, const unordered_map< path_handle_t, vector< pair< size_t, bool > > > &path_offsets2) |
| | Find the min distance in the path offsets where the path orientation is the same and different. More...
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| string | vg::debug_string (const position_t &pos) |
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| void | vg::from_proto_position (const Position &from, position_t &to) |
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Functions for working with Positions and pos_ts.