vg
tools for working with variation graphs
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#include <flow_sort.hpp>
Public Member Functions | |
void | construct (FlowSort &fs, const string &ref_name, bool isGrooming=true) |
Public Attributes | |
EdgeMapping | edges_out_nodes |
EdgeMapping | edges_in_nodes |
map< Edge *, int > | edge_weight |
void vg::FlowSort::WeightedGraph::construct | ( | FlowSort & | fs, |
const string & | ref_name, | ||
bool | isGrooming = true |
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map<Edge*, int> vg::FlowSort::WeightedGraph::edge_weight |
EdgeMapping vg::FlowSort::WeightedGraph::edges_in_nodes |
EdgeMapping vg::FlowSort::WeightedGraph::edges_out_nodes |