◆ MatchPos() [1/2]
| vg::MatchPos::MatchPos |
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| ) |
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inline |
◆ MatchPos() [2/2]
| vg::MatchPos::MatchPos |
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uint32_t |
seq_offset, |
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uint32_t |
node_offset, |
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const PathList & |
path |
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) |
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inline |
◆ at_last_node()
| bool vg::MatchPos::at_last_node |
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const |
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inline |
◆ distance()
| std::int32_t vg::MatchPos::distance |
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std::int32_t |
diagonal | ) |
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inline |
◆ empty()
| bool vg::MatchPos::empty |
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const |
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inline |
◆ node()
| uint32_t vg::MatchPos::node |
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const |
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inline |
◆ operator<()
| bool vg::MatchPos::operator< |
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const MatchPos & |
another | ) |
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inline |
◆ pop()
| void vg::MatchPos::pop |
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inline |
◆ node_offset
| uint32_t vg::MatchPos::node_offset |
◆ path
◆ seq_offset
| uint32_t vg::MatchPos::seq_offset |
The documentation for this struct was generated from the following file: