#include <genome_state.hpp>
◆ ~AppendHaplotypeCommand()
virtual vg::AppendHaplotypeCommand::~AppendHaplotypeCommand |
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◆ execute()
Execute this command on the given state and return the reverse command. Generally ends up calling a command-type-specific method on the GenomeState that does the actual work.
Implements vg::GenomeStateCommand.
◆ haplotype
vector<handle_t> vg::AppendHaplotypeCommand::haplotype |
We just feed in a full traversal from one end of a telomere pair to the other. Must start and end on the boundary nodes of telomere snarls. TODO: unary telomeres will work strangely. Internally the GenomeState has to work out how to divide this into snarls.
The documentation for this struct was generated from the following files: